//==============================================================================
// titan bad_anim.txt
//==============================================================================

//==============================================================================
define Eyeglow
{
   set hotspot
   {
      version
      {
       Visualparticle cinematic a gargarensis eye glow
      }
   }
}

//==============================================================================
define Eyeglowdeath
{
   set hotspot
   {
      version
      {
       Visualparticle cinematic a gargarensis eye glow death
      }
   }
}

//==============================================================================
define smoke
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Poseidon Smoke
      }
   }
}

//==============================================================================
define dust
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Building DustC
      }
   }
}
//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX G Arkantos Glow Cine
      }
   }
}

//==============================================================================
define poseidonglow
{
   set hotspot
   {
      version
      {
         Visualparticle cinematic Atlantis poseidon glow
      }
   }
}

//==============================================================================
define spearglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX G Arkantos spearglow cine
      }
   }
}

//==============================================================================
define spearsparkle
{
   set hotspot
   {
      version
      {
         Visualparticle SFX G Arkantos spearsparkle cine
      }
   }
}

//==============================================================================
define spearsparklefade
{
   set hotspot
   {
      version
      {
         Visualparticle SFX G Arkantos spearsparkle fade cine
      }
   }
}

//==============================================================================
define spearflash
{
   set hotspot
   {
      version
      {
		Visualparticle SFX G Arkantos spearflash Cine
      }
   }
}

//==============================================================================
define tridentdust
{
   set hotspot
   {
      version
      {
		Visualparticle cinematic atlantis trident dust
      }
   }
}

//==============================================================================
define tridentblood
{
   set hotspot
   {
      version
      {
		Visualparticle cinematic atlantis trident blood
      }
   }
}

//==============================================================================
define arkantosflash
{
   set hotspot
   {
      version
      {
         Visualparticle SFX G Arkantos Flash Cine
      }
   }
}

//==============================================================================
define breakflashA
{
   set hotspot
   {
      version
      { 
         Visualparticle cinematic atlantis poseidon break A
      }
   }
}

//==============================================================================
define breakflashB
{
   set hotspot
   {
      version
      { 
         Visualparticle cinematic atlantis poseidon break B
      }
   }
}
//==============================================================================
define breakflashC
{
   set hotspot
   {
      version
      { 
         Visualparticle cinematic atlantis poseidon break C
      }
   }
}

//==============================================================================
define posflash
{
   set hotspot
   {
      version
      {
         Visualparticle SFX G Pos Flash Cine
      }
   }
}

//=============================================================================
anim Idle
{
   SetSelector
   {
		CinematicLogic
		SetSelector 
		{
			set hotspot
			{
				version
				{
					Visual Special G Poseidon_idleA
				}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny Poseidon_idleA
				}
			}
		}
	}
}

//==============================================================================
anim Death
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Special G Poseidon_deathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.33 false HeavyFall checkVisible 
            tag SpecificSoundSet 0.70 false HeavyFall checkVisible 
//-- end auto generated section
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Special G Poseidon_flailA
         }
      }
   }
}
//==============================================================================
anim Walk
{
   SetSelector
   {
		CinematicLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Special G Poseidon_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.43 false CinematicStatueLeftFoot checkVisible 
               tag SpecificSoundSet 0.90 false CinematicStatueRightFoot checkVisible 
//-- end auto generated section
				}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny Poseidon_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.42 false CinematicStatueLeftFoot checkVisible 
               tag SpecificSoundSet 0.89 false CinematicStatueRightFoot checkVisible checkOwner
//-- end auto generated section
				}
			}
		}
	}
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Special G Poseidon_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.51 true   
               tag GenericSound 0.60 true   
               tag SpecificSoundSet 0.47 false SwordSwing checkVisible 
//-- end auto generated section
         }
      }
   }
}


//==============================================================================
anim Gore
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Poseidon HekaAttack
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.46 true   
            tag SpecificSoundSet 0.47 false HekaGigantesLand checkVisible 
            tag SpecificSoundSet 0.33 false HekaGigantesJump checkVisible 
            tag SpecificSoundSet 0.04 false HekaGigantesSpecial checkVisible 
//-- end auto generated section
				Connect hotspot Shockwave hotspot
         }
      }
   }
}